10 units of Strength increase average physical damage by 1.
Each unit of Vitality increases the maximum amount of life by 1.
The higher the opponent's level, the less effect each Agility unit has.
The higher the level of the opponent, the less effect each unit of Intuition has.
The higher the level of the opponent, the less effect each unit of Protection has.
Important: Critical hit, triggered by Intuition, can not be blocked.
10 units of Wisdom increase the average magical damage by 1.
Each Intellect unit increases the maximum amount of mana by 1.
The higher the level of the opponent, the less effect each unit of Suppression has.
Important: Monsters never miss their spells.
The higher the level of the opponent, the higher Concentration is required.
Important: The base value of blundering the spell against an opponent with same or lower level is equal 4%.
The higher the level of the opponent, the less effect each Protection from Magic has.
Important: May reflect 25%, 50%, 75%, or 100% of magic damage.
Each unit of Penetration reduces the Protection from Magic of the enemy by 1.
The higher the level of the opponent, the less the effect each Will has.
Increasing the Speed attribute reduces the time it takes to move to the next location.
Having 100 Speed will reduce the waiting time by 50%, Having 200 Speed will reduce the waiting time by 75%, and so on.
The higher the level of the opponent, the lower the chance of wounding the enemy. For each level of difference, the chance of injury is reduced by 25%.
Important : The Trauma unit gives an additional 1% chance of causing injury.
The higher the amount of Anti-Trauma, the lower the chance of gaining an injury and its level, and the duration in the case of death.
Increases the chance to hit first in battle.
100 units of Initiative give 100% chance of first attack against most monsters.
In the event of both players having an Initiative parameter , the difference between the values of their attributes is taken into account.
The percentage reduction in damage that each unit of resistance gives depends on the level of the character. For example, for 3rd level warriors, 100 durability will give a damage reduction of 5.5%, for level 5 warriors, the same 100 resistance will only decrease by 3.8%.
Important: Reduces the damage received from other players only. Does not affect monsters and mounts.