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Description
Level One Infirmary
Level Two Infirmary
Level Three Infirmary
Level Four Infirmary
Level Five Infirmary
Level Six Infirmary
 
 
Description
 

Infirmary - enables the estate owner to speed up healing of wounds obtained in battle. For faster wound healing, the character should be in the estate but does not have to be in the game. Once every 24 hours each player can take antitrauma blessings into the infirmary for 1 hour.

 
 
 
Level One Infirmary
 

     

Restrictions • Level One Town Hall
Energy/Riolite for construction • 150 / 150
Properties

• if the character is in the estate, healing of any wounds received will be 50% faster than usual (example: a 10h wound in the infirmary will take 6h40min)

Special propertie

• Blessing of anti-traumatism for one hour: Fearlessness +10 (can be taken once every 24 hours)

  

 
 
Level Two Infirmary
 

     

Restrictions • Level Two Town Hall
• Level One Infirmary
Energy/Riolite for construction • 330 / 330
Properties

• if the character is in the estate, healing of any wounds received will be 60% faster than usual (example: a 10h wound in the infirmary will take 6h15min)

Special propertie

• Blessing of anti-traumatism for one hour: Fearlessness +25 (can be taken once every 24 hours)

  

 
 
Level Three Infirmary
 

     

Restrictions • Level Three Town Hall
• Level Two Infirmary
Energy/Riolite for construction • 726 / 726
Properties

• if the character is in the estate, healing of any wounds received will be 70% faster than usual (example: a 10h wound in the infirmary will take 5h50min)

Special propertie

• Blessing of anti-traumatism for one hour: Fearlessness +50 (can be taken once every 24 hours)

  

 
 
Level Four Infirmary
 

     

Restrictions • Level Four Town Hall
• Level Three Infirmary
Energy/Riolite for construction • 1360 / 1360
Properties

• if the character is in the estate, healing of any wounds received will be 80% faster than usual (example: a 10h wound in the infirmary will take 5h35min)

Special propertie

• Blessing of anti-traumatism blessing for one hour: Fearlessness +75 (can be taken once every 24 hours)

  

 
 
Level Five Infirmary
 

     

Restrictions • Level Five Town Hall 
• Level Four Infirmary
Energy/Riolite for construction • 2540 / 2540
Properties

• if the character is in the estate, healing of any wounds received will be 90% faster than usual (example: a 10h wound in the infirmary will take 5h15min)

Special propertie

• Blessing of anti-traumatism for one hour: Fearlessness +100 (can be taken once every 24 hours)

 

 
 
Level Six Infirmary
 

     

Restrictions • Level Six Town Hall
• Level Five Infirmary
Energy/Riolite for construction • 5588 / 5588
Properties

• if the character is in the estate, healing of any wounds received will be 100% faster than usual (example: a 10h wound in the infirmary will take 5h)

Special propertie

• Blessing of anti-traumatism for one hour: Fearlessness +125 (can be taken once every 24 hours)

 
 

 

 

 

 


Last updated: April 2023

 


 

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