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GAME NEWS

 October Update Preview28.09.2017 16:29

Warriors of Faeo! This is what all the inhabitants of Ogriy and Khair have been waiting for! Commoners whispered about it in taverns, magicians tried to predict it, warriors discussed it between the battles. However, no one could know all the details until the very end. But today it has finally become known that changes will happen in the game on the 3rd of October
 

 
The long-awaited update will bring with it a lot of interesting things:

  • New Astral Hunter and Defender of the continent reputation
  • New rules for the attack on the caravan of merchants
  • New Sheara’s challenges
  • Quick access pockets will be introduced
  • New "Glory" attribute will be added
  • New clan citadel buildings will appear
  • Many other changes, that will make your gameplay more fun!

Now that all the truth has been revealed and there are no secrets left, we offer you to get acquainted with the upcoming changes in detail, in order to always be ready for fights in the changed world of Faeo!

Astral Hunter path

Astral Projection of Harcide Astral Projection of Korr


In times past, a secret order of Astral hunters operated in the Otherworld. They were the great fighters of evil spirits
, capable not only of hunting down and destroying dangerous monsters, but also of ending its astral projection, a mighty ghostly reflection, engendered by hatred and a thirst for revenge.

For centuries, the Astral hunters have defended the Otherworld from material and otherworldly threats, but their trail was lost in history... Only the stone Architect keeps memory of them, hoping to revive the ancient order... Are you ready to take the path of an Astral hunter, challenging monsters from beyond the edge of reality?

Defender of the continent reputation

A good deed should be rewarded! Is it not true that the soldiers that stand guard over the borders of the lands of their race perform a real patriotic act? They boldly rush at the enemy who invaded their continent and ravaged the lands of their people! Now the borders guards will receive recognition and gratitude for their accomplishments in the form of a new reputation!
 

 
The Defender of the continent reputationincreases when killing a character of the enemy race in the locations of your continent. The more blood of your relatives the enemy has on their hands, the more reputation you will receive for defeating them!

New rules for the attack on the caravan of merchants

From now on, the rules of such an important and interesting military event as «Raid the enemy continent» will change!
 

 
Now in the event that a warrior with a level higher than the warrior that attacked the caravan stands up to defend it, the defender's strength and health will be reduced. Choose your opponent by level! Also, for a successful reflection of the attack on caravan, in addition to the usual reward, you will receive 10 points (up to 1000) of Defender of the continent reputation. Keep in mind that you can only receive this bonus once for one event.

Additionally, the Defender of the continent reputation rewards assortment has been expanded.

Sheara’s challenges


Great Sheara has decided to reward the best of you! The most courageous, resourceful, strong and smart... Sheara offers warriors of Faeo 39 various challenges that can be completed within 70 days. You can see the list of challenges in the appropriate tab of the achievements section. For each challenge you will receive Legendary achievements.
 
Speed guarantees victory


In an adventurer's busy life, precious seconds can mean the difference between victory and defeat!
A warrior, forced to constantly browse through the contents of their backpack can become an easy prey or simply not keep up with a fast and clever opponent... But a solution has been found! from now on you will be able to put frequently used items in your pockets! On the right from the Backpack icon the «Quick» pockets sliding pannel has appeared.

Quick pockets Update:
- Every character will receive +2 "quick pockets" after reaching level 2;
- Also, characters will receive additional +1 "quick pockets" for each Premium Account level, starting from "Green";
- Players can get an exclusive +1 "quick pocket" for diamons in the Premium Shop. (only once)

Attention! Quick pockets will appear on your character only after your first log into the game in the day. If you have already logged into the game before the update on that same day, then your quick pockets will only appear on the next day.



"Glory" attribute

It's no secret for anyone that many warriors are looking for glory in battles! With this new attribute, you will finally have such an opportunity!

«Glory» achievement goes by the same rules as valor achievement in battles. The important difference is that you will continue to receive «Glory» even if you have already reached the maximum valor title at your current level of experience. You need to accumulate a certain amount of «Glory» (depending on the level) to receive a reward. After receiving the reward, progress will be reset, and you will be able to accumulate «Glory» points again. This way, you will be able to receive this reward many times.

Please note that receiving prize valor does not affect «Glory», only valor for the battles is taken into account. You can see your progress in the «Awards for Achievements» tab, in the «Events» section. Currently only one accomplishment is available: «Glory reward chests».

New level of clan citadel buildings

Three buildings in the clan citadel will get a new level: Workshop, Greenhouse and Magic Pot.


The Workshop will allow you to make clan items. Every member of the clan will be able to produce resources in the Greenhouse, which will later be necessary for creating amazing potions that will help to improve character stats in the Magic Pot.

Other changes

  • Town Hall improvement: will increase the spaciousness limit of the Clan Treasury.
  • System messages announcing the «gold» One-armed bandit «super-wins» will appear in chat only when someone wins more than 500, and in «diamond» more than  200.
  • The use of the «Feigned Death» Ruse Potion will remove damage invulnerability from the player, if they have any.
  • The «Astral Artifact» and «Ephemeral Gnome Belt» items will occupy individual backpack cells for each unit.
  • From now on identical «clan» items will not be merged with personal items in the player's backpack when stacked.
  • The process of loading players under the «invisibility» effect into battles will be improved, now the data about the presence of this effect will be loaded in the first place, so starting now, it will not be possible to see the real nickname of the character in the process of entering the battle.
  • Changes will be applied to clan treasury to prevent cases of clan robbery by unscrupulous players and illegal operations done through the clan treasury (you will be able to read more details in the forum post after the update).
  • Now the list of Elt Cube receipts will offer to create the maximum numnber of items by default (based on available ingredints)
  • A system for limiting combat levelling will be introduced. After a certain number of battles against a certain player, you will no longer receive valor, scalps, executioner levelling, etc. until the next day. For normal battlefields and locations this limit is 5, for battlefields on the battle server this limit is 10.
 
The changes will happen very soon!

ATTENTION: On the 3rd of October from 11:00 to 15:00 game servers will be unavailable because of technical works. The timeframe can be changed, so follow the news!

Additionally, on October 2nd, 11:00 all Cross-server battlefields will be turned off and No-break will be turned on!
 
Author: Lisad, editor note: Lisad

1. Dzaack 28.09.2017 14:19
this detailed preview is great.. big up for the idea of transparency also­ "Changes will be applied to chan treasury" I asume it should be­ "clan"
2. Deathwish 28.09.2017 14:21
A system for limiting combat levelling will be introduced. After a certain­ number of battles against a certain player, you will no longer receive valor,­ scalps, executioner levelling, etc. until the next day. For normal battlefields­ and locations this limit is 5, for battlefields on the battle server this limit­ is 10. and ppl think tallers doesnt happen enough already????
3. TiSi 28.09.2017 15:48
[...] and No-break will be turned on! This is the real news ^
4. -MiSHkY- 28.09.2017 18:45
1).What level is astral rep from 2).this limitations is stupid because if­ you in a cc you gonna kill a player more than 5 times even temple at it will be­ pointless and kill battlefields even more 3). PLEASE BRING BACK CC OF­ EQUALS SCHEDULE BACK!! PLEEEEASE.
5. Liam321 28.09.2017 18:48
If I recall right, astral rep is from level 13 (reading on RU site anyway).­ Kinda like juggernauts and gives some pretty strong blesses as rewards.
6. mellon collie 29.09.2017 05:15
guess it meant limiting killing the same person 5x for reg bfs and 10x for­ battle servers,
7. -Grahf- 29.09.2017 09:20
Ugh. too much to read. can someone cut it down for me? :P
8. -_-MiSSTaKe-_- 03.10.2017 10:00
Hello , I think the limit to kill same person to 10 in battlefields is not good­ , out of battlefields yes but in battlefields you can get this limit in only one­ temple or crystaline cave I think this limit in battlefields is not a good idea­ . Good luck to all XD
9. LE LOUP 03.10.2017 13:46
A system for limiting combat levelling will be introduced. After a certain­ number of battles against a certain player, you will no longer receive valor,­ scalps, executioner levelling, etc. until the next day. For normal battlefields­ and locations this limit is 5, for battlefields on the battle server this limit­ is 10. That's not nice, we are not enough in that server and­ if you put restriction on killing specially in BF's they won't happend­ more. Need remove the limite in bf and put 10 for plateau and others things
 

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