Warriors, an "all out" PvP battle awaits you in the tomorrow. Warriors of the levels 3-14 are invited to join the battle and to try and win most valuable prizes.
The winner takes it all: The warrior dealing the most damage in his level group wins the prize.
In this battle, everyone has to show what they are made of, not only fighting the opponents but competing with warriors of their own nation!

The Commanders will lead you into this battle, but it is up to you to survive, it is up to you to prove your strength and resolve! Be there, win unique prizes slaying the enemies of your people and triumph over other warriors of your own level! No restrictions are effective in this event until it turns into a Great Battle where no new summons are possible.
Only one single warrior of each level group is eligible for the prize, and only the Battle of the Commanders counts! The Plateau of Silence will be closed to all for an hour starting at 16:00 Faeo time and then access will be granted to the level 3-14 warriors Wednesday, 17:00 Faeo time. Join your commanders in their ongoing fight and bring honour to your race and yourself!
Update
And the winners of this battle are...
The summer is peaking and nature is preparing for the colder months to come. And so are the insects and arachnids of Faeo. With an extremely balmy weather during spring and summer, their numbers have multiplied to unknown strengths. And now they all are on the prowl for food... The Queen of the Arachnids has left their lair along with innumerable ranks of her minions. They are currently swarming out of the ground at the Malleable Badlands where they are creating a huge web. Anything might get caught in it, whatever you may find cannot be predicted. But the spiders will drag every living thing underground where they will store it until it is finally consumed during the winter, so be alert!  As these events unfold, it is clear that the sheer number of creatures presents a danger to Faeo's flaura and fauna. Magmars and Human, combine your forces and save Faeo! Stem the flood! Everyone who can hold a weapon is called upon to help in the battle against this terrible foe! But watch out for their venomous bite: The Arachnids' poison is of unknown composition. There is no antidote and the effects might be devestating or they might give you supernatural powers. The event Arachnophobia will begin Friday, 17:00 Faeo time in the Malleable Badlands. Go to Baurvill Hamlet or the Settlement of Faytir where you will find a connection to the Malleable Badlands.
The popular Leather Tournament is back! Tomorrow, Wednesday, all players who have already reached level 4 or 5 and 6, should wear their leather gear and hurry to the Malleable Badlands. According to their level they will fight in two groups: One location for the level 4 warriors and one for level 5 and 6 combined.
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For this fight the following restrictions apply: No mounts, no summons, no rings and no amulets may be used. Every warrior has to wear the following equipment to the fight.
Level 4 Equpiment

Make sure you wear only this equipment, otherwise you will not be able to join the fight.
As you enter the location you will find your commanders already locked in battle. Just join in and support your nation by showing the foe what you are truly made of. Valour awaits!
The level 4, 5&6 PvP Leather Tournament will begin Wednesday, 17:00 Faeo time in the Malleable Badlands. Go to Baurvill Hamlet or the Settlement of Faytir and pick the Malleable Badlands according to your level as your destination.
Update: Yesterday Humans and Magmars fought vailiantly, matching their abilities rather than their equipment. The fights of the Level 4 and Level 5 & 6 crowds lastet several hours but ultimately were each won by the Magmar side. The winners of the Level 4 tournament were awarded 2000 valour, 1000 valour went to the losing side. Equally the winning Magmars of the Level 5 and 6 contest received 3000 valour and the human combatants 1500 valour.
 Rukham the Guard at the Northern Outpost and  Captain Bakhasha at the Southern Outpost on the island of Fay-Go are diligently guarding the borders of their homelands to make sure the forces of Chaos are kept away from the mainland. .jpg)
Now they are in urgent need of help! The last Chaos attack forced them to turn to all warriors of both Ogriy and Khair! Only united can we hold the enemy at bay and prevent him from becoming the supreme lord of our lands. To take part in the recurring event Chaos Breakthrough warriors from level 7 should head to the Southern Outpost and the Northern Outpost of the island of Fay-Go. The event takes place every three days.
When you are invited to come to the Malleable Badlands you are usually required to fight your enemy race, to show that you are a real warrior. But now the Malleable Badlands are in danger and it is time to work together with your enemies! The ground in the Malleable Badlands is full of Poisonous Thistles. These have to be removed as quickly as possible as they make all fighting in this area impossible. It is not a difficult task, you don't need any skill or tool to drag them from the ground. However, it might be a dangerous task, nobody knows the effect of the thistles’ poison, but the best scientists of Faeo believe it might paralyze you and leave you unable to move. Others say that it has no negative effects, and that it even makes you stronger in combat. This power might come in handy, as there are rumors that the Underground Kretch King built tunnels underneath these plants to hide the precious things he has stolen. This means you might find some of his loot when you pick a Poisonous Thistle, but it might also mean that this horrible monster will suddenly appear in front of you and you and everyone else in the area will be dragged into fighting it. The event Save the Malleable Badlands is for all levels and takes place in the Malleable Badlands on Tuesday, 17:00 Faeo time. Go to Baurvill Hamlet or the Settlement of Faytir and pick the Malleable Badlands as your destination. You don't need any tool or the herbologist profession to pick the thistles.
Update: Lots of Humans and Magmars came to the Malleable Badlands to help getting rid of the Thistles. when they picked them they became much stronger but they were unable to leave the Badlands for a while. They were also attacked by hords of Underground Kretches and had to fight the horrrible Undeground Kretch King. With so many Magmars and Humans in one place it is no wonder that there were also numerous fights between the warriors of the different races. Now all the thistles are picked and there is peace and quiet in the Badlands.
The Ice Grotto is by far the coldest place in the Magmar realm, the cold there is so severe that it is painful to hold the hilt of a sword. From the gloomy depths of the cave strange creatures overgrown with rough hair, the extraordinarily powerful Cave Yetis, rush out to meet the daredevils that venture that far. It seems that they are attracted by the cold, so you should meet them with scorching blades as soon as they emerge from the caves! But be careful, among the mountain crags and snow-capped peaks the terrible Collapse Yetis rush to help them. 
While the hot-blooded Magmars have to fight in the cold, the Human warriors are sent to the forest: In Jasmine Brushwood the Forest Arboris and their malevolent cousins, the Trunk Arboris slowly edge towards the fertile fields and meadows of Faeo and in order to do this they have to rip many residents of Faeo to shreds. Therefore it is no surprise that warriors have to thin out these vile weeds with sharp steel! .jpg)
To take part in the recurring event Cave Dwellers level 4 and 5 Magmars should head to the Ice Grotto, and level 4 and 5 Humans should come to Jasmine Brushwood to take part in the recurring event Forest Invasion. These Events will be repeated every 8 hours.
By taking part in the event Cave Dwellers Magmars can increase their influence in the Caves of Fear, by taking part in the event Forest Invasion Humans can increase their influence in the Shuar Forest.
The Malleable Badlands are one of the most dangerous parts of Faeo. Most of the time you can't reach them but whenever there are warriors there, you can be sure that there is also fighting going on. 
If you are level 5 or lower, then you have a chance to spend a whole day in this area on Saturday. But be careful, your enemies will be there as well! This is a good opportunity to show your fighting skills and to get some nice trophies. In your great battles you won't have the help of older and more experienced warriors, but also you won’t be told what to do by them. The Malleable Badlands will be open for all players up to level 5 for the whole day on Saturday, from midnight Faeo time for 24 hours. Go to Baurvill Hamlet or the Settlement of Faytir and pick the Malleable Badlands as your destination.
Warriors of level four, once again the commanders are calling you to battle in the Malleable Badlands! 
It is not only your duty to follow the call of your commander, this is also a good opportunity to gain Valour! Prepare yourself for the battle, bring your summons, you can use them until it turns into a Great Battle. When you enter the Malleable Badlands you will find the Human Commander and the Magmar Commander fighting each other. In order to get Valour you must join their fight. The level 4 PvP tournament will start on Wednesday, 16:00 Faeo time in the Malleable Badlands. Go to the Baurvill Hamlet and the Settlement of Faytir and pick the Malleable Badlands as your destination.Update: As the hosts clashed in the evening on the Malleable Badlands a great battle developed. For hours the warriors were locked in scirmishes until finally the Magmars gained the upper hand. They were rewarded with 2000 Valour, the Human participants received 1000 Valour.
Yesterday the visitors to the Faeo Festival in Windmills and the Lost Wastelands were interrupted mid-dance when nature ran amok and attacked the peaceful participants. 
An Enraged Earth Elemental rose from the ground and started a rampage. This set off swarms of Zig-Zagging-Zigreds which were already rather aggressive because of the heat. What followed was pure mayhem as Humans and Magmars fought the creatures: Small groups of people who had been happily picnicking were suddenly confronted with masses of Zigreds, and reached for their weapons, while the main crowd in front of the festival's stage got to grips with the elemental and massive swarms at the same time. Luckily only a few people died and, after the fighting had settled down, the festival continued without a hitch.
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