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Level 11
Level 12-15
Level 16+
 

Game guide / Walkthrough Part 2
(Level 11+ - Mage)

Now you have reached one of the big goals in War of Dragons: Becoming a mage. Instead of hitting your opponent with a calculated series of combos you will use magic. Your whole fighting style will change from now on. Also now is the time to work excessively on your valour, if you fancy PvP. If you prefer to stay hunter and farmer, also no problem at all. There is enough to do for everyone.
 
Main thing always should be having fun!
 
Level 11
 

To become mage you need to learn you school of magic. Go to the Cave/Tower of war mages in Square of fire/Daylight Square and talk to the mage who offers the magic for your armour style:

Bonecrusher - School of Magic: Fire / Air
Dodger - School of Magic: Shadow / Light
Heavyweight - School of Magic: Earth / Water

Beginner´s guide 

New reputations and instances as well as a new location and the battlefields of equals are waiting for you.

Location:
 

 

Isle of Swirling Mist: Once again you need to pass a series of quests to get access to this new location. It should be your priority to get access just after having received your magic. Quests Guide here.


Instances:

 


  • Exiles´Fortress: As Derelict House and Palace of King Magish this instance also give you access to blue armour: Level 11-15
  • Resurrected Ghoul´s Crypt
  • Cloister of Visions: To access this instance you need to go to the Isle of Swirling Mist. This instance can be done once a day for one hour to drop special quest items you need for your new reputation.

  

Reputation:

 

Several new reputations will keep you busy and once again you have to choose between two. Nymphea or Sylphea and Eldive or Kroffdor. Once you have finished one to red badge you can start the other.

  • Shadow Catchers: Quest item Shadow (Gloomy, Sinister or Deadly) need to be handed in to the NPC in White Castle.
     
  • Nymph Water God: The Goddes might be generous and refill your mana during a fight.
     
  • Sylph Air God: After offering the Goddess grants you with more mana during 2h. Also she might help you in fight in taking off mana from your opponent. More details to Nymphea/Sylphea here.
     
  • Eldives: Quest item Centrido. With 3-5 Centrido you can get 5 reputation point and whether an additional blessing for 1h or a curse for your enemy. Find a guide here. Best way for shifting between Eldive/Kroffdor reputations here.
     
  • Kroffdors: Quest item Incarnum. With 3-5 Incarnum you can get 5 reputation point and whether an additional blessing for 1h or a curse for your enemy. For guide ref. to Eldive guide above. 
     
  • Pet Petrons: Red bagde will allow you to train your pet to the maximum. Players guide here

  • Custodian of magic: An evil troll is waiting for you inside a forgotten library.

 

New Battlefields

 


Now is time for you to catch up on your valor the easy way ...

 

  • Equals: In CC, temple or arena of equals you will enter the instance completely naked. All you need for the battlefield you have to buy inside the instance in the shop. Advantage: all participants have the same armour, nothing of your own items can break.
     
  • Hand of the Abyss: A new instance in Great Battle style. Every three hours you can enter the fight to the Hands of the Abyss. Advantage: Short instance (about 15-20 minutes in total), suitable for Beginner and Experts.


Overview:

From

Instances

Reputations 

Battlefields

Lvl 11
  • Exiles' Fortress
  • Resurrected Ghouls Crypt
  • Cloister of Visions
  • Shadow Catchers
  • Nymph/Sylph
  • Eldives/Kroffdors
  • Pet Patrons
  • Custodian of Magic
  • Cave of Equals
  • Arena of Equals
  • Temple of Equals
  • Hand of the Abyss

 

 
 

 

Level 12-15
 

These levels give you time to work on valour and reputation. Only few new things which need to be added to the other workload ... 


Instances:

 

 

  • Lands of Oblivion: Recommended for players that have reached level 12 and have 500 Eldive or Kroffdor reputation.
     
  • Enchanted Forest: Meet Edera and her friends. Instances from level 12

  • Creature of Filth Lair: The secret lair of the Shiass enslaved Daigon Armakhton is located at Tainted Cove in the Isles of Swirling Mist. Recommended for players that have reached level 14.

  • Dancing Shadow Cave: The secret lair of the Shiass enslaved Scolopendra Essvesh is located at Tainted Cove in the Isles of Swirling Mist. Recommended for players that have reached level 15.

  • Original Wind Rose: You need a medal of 1000 reputation from one of the races or an Eldive/Kroffdor Medal of Worship if you have both reputations. From level 15. 

 

Reputation:

 

 

 

Overview:

From

Instances

Reputations 

Battlefields

Lvl 11
  • Exiles' Fortress
  • Resurrected Ghouls Crypt
  • Cloister of Visions
  • Shadow Catchers
  • Nymphea
  • Sylphea
  • Eldives/Kroffdors
  • Pet Patrons
  • Custodian of Magic
  • Cave of Equals
  • Arena of Equals
  • Temple of Equals
  • Abyss
Lvl 12
  • Lands of Oblivion
  • Enchanted Forest
   
Lvl 13  
  • Astral Hunter
 
Lvl 14
  • Creature of the Filth Lair
  • Figher of the Shiass
 
Lvl 15
  • Dancing Shadow Cave
  • Original Windrose
   

 

 
 

 

Level 16+
 

Be prepared to enter a completely new era of fighting.

Now we will need all our nice superblows again from previous level 1-10. Those will be combined and strenghtend with magical power.

New locations and reputations will challenge you, so make sure that you have been working well on your reputations in former levels. Access to level 16 lands.

 

Level 16+ guide

 

Instances:

 

 

  • Forbidden City: By fighting the inhabitants of the Forbidden City, you can obtain Green Scale. Those you can use to increase your Tomb Raider reputation. Recommended from level 16

  • Tailsime: Warriors that have achieved  level 16, after completing the quest Path to the heart of the tree can defend Tailsime.
     
  • Lethal Crossroads:
    The instance "Grotto of Suffering" is accessible for 2 hours every 4 days. Recommended for players that have reached level 16
    The instance "Mouth of Darkness" is accessible for 2 hours every 4 days. Recommended for players that have reached level 17
    The instance "Death Mine" is accessible for 2 hours every 4 days. Recommended for players that have reached level 18.
     

 

Reputations: all available from level 16

 

 

  • Tomb Raiders: Dark dungeons of abandoned castles, underground crypts where the remains of great leaders and illustrious heroes lie. No restrictions. No initiation.
     
  • Vision Interpreters: As centuries were passing by, in the Meridian lands appeared The Faceless – mysterious creatures, whose appearance was such incredible, that it caused the heart to tremble in fear. No restriction. Initiate: The Faceless.
     
  • Order of the Triads: Many years ago three Chosen ones created a secret brotherhood with the goal to keep knowledge about the nature of triads. No restriction. Initiate: Ulvarno. Guide here.

  • Tailsime Protectors: Tailsime, whose mighty roots go deep under the earth and the spreading branches cast shadows on the most distant places of the Meridian edge, for a long time is protecting the inhabitants of these lands. No restrictions. Initiates: Tiu Mia or Lea Miu. Guide

  • Miuri Tao reputation: In the time of relocation of the Maurin people at Meridian lands the whisperer Miuri Tao have received from the Dragons Mistress part of magical power and gained a priceless Gift. Available from level 16 at the Maurin Idol. Absence of reputation Zurkhass Followers. Guide

  • Zurkhass followers reputation: Once upon a time the fearless sirsh Zurkhass drank from the undefiled Well of eternity in the Forbidden city and aquired incredible power. Available from level 16. Absence of Miuri Tao reputation. Guide 
     

 

Battlefields:

 

 

Even more valour can be collected in the

  • Meridian Vaults: Best human and magmar warriors will clash in a furious battle which is accessible to warriors that have reached level 16. Alternative cover of quests for Ancient Hero feats available

  • Hand of the Sky: A new instance in Great Battle style. Every three hours you can enter the fight from Frontieres or Domaine of Winds (with Premium account from everywhere). Advantage: Short, about 15-20 minutes in total.
     
  • Crucible of War: Fierce battles taking place in the Arena of a non-stopping flame between the strongest warriors of Faeo. From level 16

 

Overview: 

From

Instances

Reputations 

Battlefields

Lvl 11
  • Exiles' Fortress
  • Resurrected Ghouls Crypt
  • Cloister of Visions
  • Shadow Catchers
  • Nymphea
  • Sylphea
  • Eldives/Kroffdors
  • Pet Patrons
  • Custodian of Magic
  • Cave of Equals
  • Arena of Equals
  • Temple of Equals
  • Abyss
Lvl 12
  • Lands of Oblivion
  • Enchanted Forest
   
Lvl 13  
  • Astral Hunter
 
Lvl 14
  • Creature of the Filth Lair
  • Figher of the Shiass
 
Lvl 15
  • Dancing Shadow Cave
  • Original Windrose
   
Lvl 16
  • Forbidden City
  • Tailsime
  • Grotto of Suffering
  • Zurkhass followers 
  • Miuri Tao
  • Tomb Raiders
  • Vision Interpreters
  • Order of the Triads
  • Tailsime Protectors
  • Meridian Lands
  • Hand of the Sky
  • Crucible of War
Lvl 17
  • Mouth of Darkness
   
Lvl 18
  • Death Mine
   
 
 
 

 
 We wish you a pleasant game!


 

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