| 3-5 ★ - Effect duration 6 turns (early 8) |  |  | 
		
			| 4 ★ - increases the damage received by enemies in the block by 35% (before 25%) 5 ★ - increases the damage received by enemies in the block by 50% (before 25%)
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			* Removed the effect that increases the received damage.* Recharge of the effect = 2 turns.
 2-5 ★ - The chance of the effect triggering is increased by 13%. |  |  | 
		
			| * Effect recharge = 2 turns. |  |  | 
		
			| * Effect recharge = 6 seconds. 1 ★ - The effect triggers every 6 seconds, and the duration of the effect is 18 seconds. ( previously once every 10 seconds and lasts for 30 seconds).
 2 ★ - The chance of the effect triggering is increased by 50%. The effect triggers every 6 seconds and the duration of the effect is 18 seconds. (previously once every 10 seconds and for 30 seconds).
 3 ★ - The chance of the effect triggering is increased by 50%. The effect triggers every 6 seconds and the duration of the effect is 18 seconds. (previously once every 10 seconds and for 30 seconds).
 4 ★ - The chance of the effect triggering is increased by 50%. The effect triggers every 6 seconds and lasts for 30 seconds. (previously every 10 seconds for 30 seconds) The effect restores 3% of health. (previously 2%)
 5 ★ - The chance of the effect triggering is increased by 50%. The effect triggers every 6 seconds and lasts for 30 seconds. (previously every 10 seconds for 30 seconds) The effect restores 3% of health. (previously 2%)
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			| * Strength of effect against players = x2. * Recharge of effect vs. players = duration of effect.
 1-5 ★- The chance of the effect triggering is increased by 50%.
 1-2 ★ - The effect lasts 18 seconds and deals damage every 3 seconds. (previously lasts 60 seconds and deals damage every 10)
 3-5 ★ - The effect lasts 24 seconds and deals damage every 3 seconds. (earlier lasts 80 seconds and deals damage every 10)
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			| 5 ★ - The effect applies to an additional 2 players (previously 1) | 
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			| 1-5 ★ - The chance of the effect triggering is increased by 34%. |  | 
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