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GAME NEWS

 Update Notes27.10.2026 09:00

Dear Players!
We are pleased to announce the latest updates and additions that have arrived in the world of Faeo.
 
 
Changes 
 
  • [Enter Battle with an Aura Equipped]
 
- You can now enter combat with an aura already equipped. Check out the updated aura interface.
 
  • [Average Market Price]
 

- Items now display their average market value to the right of the official buyback price.
 

  • [Combat Buff Rebalancing]
     

- We continue to work on making our game even more dynamic, with battles that are exciting, dramatic, and don't drag on forever. To achieve this, we've made some minor adjustments to equipment stats.

 
Effect Before After
Might Charm Damage: 15%
Damage reduction (decreasing): 10%
Damage reduction (non-decreasing): 10%
Damage: 7%
Damage reduction (decreasing): 7%
Damage reduction (non-decreasing): 8%
Element Shield Protection against magic damage: 10% Protection against magic damage: 7%
Arkat of Mighty Vitality Damage: 3%, 4%, 6%, 7%, 8%, 9% Damage: 1%, 1%, 2%, 3%, 3%, 4%
Elixir of Evil Intentions IV Damage reduction: 5%, 8%, 10%, 12% Damage reduction: 3%, 4%, 5%, 6%
Durability removed (100 at levels 3 and 4)
Elemental protection removed (50 at level 4)
Penetration added: 0/50/100/150
Elixir of Triumph IV Damage reduction: 5%, 8%, 10%, 12% Damage reduction: 2%, 3%, 4%, 5%
Durability removed (100 at levels 3 and 4)
Elemental protection removed (50 at level 4)
Penetration added: 0/40/80/120
Black Dragon V Durability: 100 at levels 3 and 4
Elemental protection: 50 at level 4
Durability removed (100 at levels 3 and 4)
Elemental protection removed (50 at level 4)
Penetration added: 0/30/60/80
Penetration for all elements Elemental protection: 10..50 Penetration: 10..50
Dragon's Breath Damage: 10%..17%
Damage reduction: up to 10%
Damage: 3%..5%
Damage reduction: 3%
Dragon's Breath Damage reduction: 5%
Damage: 6%
Number of targets: 2
Stacks: 2
Damage reduction: 2%
Damage: 4%
Number of targets: 3
Stacks: 3
Absolute Will of the Chosen Elemental protection: 50..100 Penetration: 50..100
Protection from magic critical damange Enemy magical critical hit coefficient reduction: 5..20 Enemy magical critical hit coefficient reduction: 3..15
Protection from critical damage Enemy physical critical hit coefficient reduction: 5..20 Enemy physical critical hit coefficient reduction: 3..15
 
  • [Clan Rank Banners]
     
- Damage reduction has been replaced with Durability.
- The percentage-based damage bonus has been replaced with a flat damage bonus.
- The effect now lasts 20 turns at all levels.
 
  • [Blessings of Good]
     
- All level 13 Blessings of Good are now universal (no longer tied to a school of magic).
- The blessings have been adjusted: more magical attributes have been added, while Anti-trauma and physical attributes have been removed.
 
  • [Clan Talents]
     
The following values have been adjusted:
- Anti-trauma 5..25 → Power reserve 5..25
- Trauma 2..10 → Physical critical hit protection 5..25
- Magic critical hit chance 1..5 → Magic critical hit protection 5..25
- Experience 1..5 → 10..50
- Valor 1..5 → 10..50
 
  • [Prismatic Signet Ring]
     
- The effects of Prismatic Signet Rings at all levels now use standardized icons and names.
 
  • [Perfect Bezels]
     
The values of certain types of settings have been adjusted:
- Mirt [9] Protection/Penetration: 0 → 40/50/60/70/80
- Mirt [14] Protection/Penetration: 50/55/60/65/70 → 80/100/120/140/160
- Mirt [19] Protection/Penetration: 120/132/144/156/180 → 180/190/200/210/220
- Jagged Bezels: Trauma has been removed. Strength and Wisdom have been added (for level 7+), with values equal to the physical attribute.
 
  • [Legendary Item Runes]
     
- Runes for legendary items have been adjusted.
 
  • [Heavyweight Spells]
     
- Rockfall and Ice Storm: the stun chance has been reduced from 31 to 15 at all levels.
 
  • [Patches]
     
The rewards for using an Arbiters of Fate Patch or exchanging a Mystras Patch for influence have been adjusted:
- Mystras influence: +50 (previously +5).
- Arbiters of Fate reputation: +40 (previously +15).
 
  • [Miscellaneous]
     
Flying Stork
- Stun resistance: 20 → 16
- Duration: 7 → 5
 
Flying Crane
- Stun resistance: 35 → 32
- Duration: 7 → 5
- Block effectiveness (magic): -10 → -15
 
  • [Wild Hunt Event]
     
- The party requirement check for players up to level 5 has been removed.
- 15 Wolfers now spawn instead of 10.
- The event respawn time has been reduced to 6 hours 30 minutes (previously 24 hours).
 
  • [Demonic Pack Event]
     
- The party requirement check for players up to level 8 has been removed.
- 12 Cerberus monsters now spawn instead of 7.
- The event respawn time has been reduced to 6 hours 30 minutes (previously 24 hours).
 
  • [Legendary Item Rebalancing]
     
- Legendary items have been rebalanced. The previous and updated versions are shown below.
 
Before After















 
 
 
 

We hope you enjoy these changes. Have a great game and many victories, warriors!
 
Author: Nesteaz, editor note: Nesteaz

31. -Beyonder- 27.10.2026 16:53
So... I’ve bought your product legendary item with clear description and­ detail for it's performance during sale and after I've bought it you­ just changed it and you think it's all ok?
32. Panucci 27.10.2026 17:00
Next update: Characters can no longer deal damage. Battles are now perfectly­ balanced.
33. V3n3no 27.10.2026 17:04
You forgot to mention that they also nerfed the legendary runes
34. Crazy_Fakir 27.10.2026 17:28
Update punishments....
35. -Jiraiya- 27.10.2026 17:32
Am I understanding this correctly—did you guys nerf almost every single buff?­ xD I honestly don’t get it. At first, the game was all about encouraging­ players—people were actually paying to play, and they kept paying even though­ your prices are completely astronomical—and now it’s like you’ve decided­ to just spit in the faces of everyone who plays! xD Is this some kind of­ way to shut the game down, or is it just a social experiment? xD I’m so glad I­ play purely for fun and have never spent a single penny on it! xD
36. _-Tasty-_ 27.10.2026 17:42
Is it possible to activate armor protection? So that I can test it? Thanks :)
37. Gruid 27.10.2026 17:46
"We continue to work on making our game even more dynamic, with battles that­ are exciting, dramatic, and don't drag on forever." LMAO what do you­ mean, 16-17 chaotics lasts 7 minutes on averge due to so many one shots
38. Midas IV 27.10.2026 18:09
I wonder why you reduced protection AND damage??? Reducing protection would­ have maybe led to "exciting and dynamic battles that don't drag on­ forever", but reducing damage does not only make the fights drag on forever­ and ever but you ruined hunting (PvE) for almost EVERYONE. I will look forward­ to how many players will leave because of this...
39. MichiMOON 27.10.2026 18:15
maybe ban botters first and stop forgiving them?
40. Dzaack 27.10.2026 18:16
I have a lot to say about this update but nothing positive so +1 for what­ Beyonder mentioned already... and another update where the qst for­ https://warofdragons.com/artifact_info.php?artifact_id=1322683638 is completely­ ignored... but it's good you shoved those fragments up our arse 3 (or more)­ years ago.
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