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- Castle helmets are now cosmetic and universal
- Castle helmets have retained some important stats
- After defeating the Bone Dragon, winners will now receive 12 helmets (previously 5)
- A new quest is now available from the Elders in the town squares, which will eliminate the need to constantly wear a Deterrence Set. After completing the quest, you will also receive +5 to the Trauma and Initiative attributes. These attributes have been removed from the bonuses granted by Style item sets.
- In the Citadel Shop, the section for the "Advanced Trading V" talent has been updated (Mo-Datkhar items now have separate purchase cooldowns, and items purchasable with Bracelets of the Genies have been added).
- The Inventor's Shop has been expanded with new items (ephemeral items and non-tradable Mo-Datkhars).
- Sands of Renewal III are now reset upon your first login after 04:00 on Monday.
- The Energy Concentrate is now available in the Exchange Tents. When used, it grants 500 challenge progress points, as if you had personally mined and turned in crystals in the caves.
- The assortment in the Jesters' Treasury has been updated.
- If the difference between the character's level and the monster's level is more than 2 levels, no experience or coins will be awarded. However, loot (quest-related or otherwise) will still be granted.
- The Cards section in the Otherworldly Junk shop has been changed.
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