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GAME NEWS

 Update Notes27.10.2026 09:00

Dear Players!
We are pleased to announce the latest updates and additions that have arrived in the world of Faeo.
 
 
Changes 
 
  • [Enter Battle with an Aura Equipped]
 
- You can now enter combat with an aura already equipped. Check out the updated aura interface.
 
  • [Average Market Price]
 

- Items now display their average market value to the right of the official buyback price.
 

  • [Combat Buff Rebalancing]
     

- We continue to work on making our game even more dynamic, with battles that are exciting, dramatic, and don't drag on forever. To achieve this, we've made some minor adjustments to equipment stats.

 
Effect Before After
Might Charm Damage: 15%
Damage reduction (decreasing): 10%
Damage reduction (non-decreasing): 10%
Damage: 7%
Damage reduction (decreasing): 7%
Damage reduction (non-decreasing): 8%
Element Shield Protection against magic damage: 10% Protection against magic damage: 7%
Arkat of Mighty Vitality Damage: 3%, 4%, 6%, 7%, 8%, 9% Damage: 1%, 1%, 2%, 3%, 3%, 4%
Elixir of Evil Intentions IV Damage reduction: 5%, 8%, 10%, 12% Damage reduction: 3%, 4%, 5%, 6%
Durability removed (100 at levels 3 and 4)
Elemental protection removed (50 at level 4)
Penetration added: 0/50/100/150
Elixir of Triumph IV Damage reduction: 5%, 8%, 10%, 12% Damage reduction: 2%, 3%, 4%, 5%
Durability removed (100 at levels 3 and 4)
Elemental protection removed (50 at level 4)
Penetration added: 0/40/80/120
Black Dragon V Durability: 100 at levels 3 and 4
Elemental protection: 50 at level 4
Durability removed (100 at levels 3 and 4)
Elemental protection removed (50 at level 4)
Penetration added: 0/30/60/80
Penetration for all elements Elemental protection: 10..50 Penetration: 10..50
Dragon's Breath Damage: 10%..17%
Damage reduction: up to 10%
Damage: 3%..5%
Damage reduction: 3%
Dragon's Breath Damage reduction: 5%
Damage: 6%
Number of targets: 2
Stacks: 2
Damage reduction: 2%
Damage: 4%
Number of targets: 3
Stacks: 3
Absolute Will of the Chosen Elemental protection: 50..100 Penetration: 50..100
Protection from magic critical damange Enemy magical critical hit coefficient reduction: 5..20 Enemy magical critical hit coefficient reduction: 3..15
Protection from critical damage Enemy physical critical hit coefficient reduction: 5..20 Enemy physical critical hit coefficient reduction: 3..15
 
  • [Clan Rank Banners]
     
- Damage reduction has been replaced with Durability.
- The percentage-based damage bonus has been replaced with a flat damage bonus.
- The effect now lasts 20 turns at all levels.
 
  • [Blessings of Good]
     
- All level 13 Blessings of Good are now universal (no longer tied to a school of magic).
- The blessings have been adjusted: more magical attributes have been added, while Anti-trauma and physical attributes have been removed.
 
  • [Clan Talents]
     
The following values have been adjusted:
- Anti-trauma 5..25 → Power reserve 5..25
- Trauma 2..10 → Physical critical hit protection 5..25
- Magic critical hit chance 1..5 → Magic critical hit protection 5..25
- Experience 1..5 → 10..50
- Valor 1..5 → 10..50
 
  • [Prismatic Signet Ring]
     
- The effects of Prismatic Signet Rings at all levels now use standardized icons and names.
 
  • [Perfect Bezels]
     
The values of certain types of settings have been adjusted:
- Mirt [9] Protection/Penetration: 0 → 40/50/60/70/80
- Mirt [14] Protection/Penetration: 50/55/60/65/70 → 80/100/120/140/160
- Mirt [19] Protection/Penetration: 120/132/144/156/180 → 180/190/200/210/220
- Jagged Bezels: Trauma has been removed. Strength and Wisdom have been added (for level 7+), with values equal to the physical attribute.
 
  • [Legendary Item Runes]
     
- Runes for legendary items have been adjusted.
 
  • [Heavyweight Spells]
     
- Rockfall and Ice Storm: the stun chance has been reduced from 31 to 15 at all levels.
 
  • [Patches]
     
The rewards for using an Arbiters of Fate Patch or exchanging a Mystras Patch for influence have been adjusted:
- Mystras influence: +50 (previously +5).
- Arbiters of Fate reputation: +40 (previously +15).
 
  • [Miscellaneous]
     
Flying Stork
- Stun resistance: 20 → 16
- Duration: 7 → 5
 
Flying Crane
- Stun resistance: 35 → 32
- Duration: 7 → 5
- Block effectiveness (magic): -10 → -15
 
  • [Wild Hunt Event]
     
- The party requirement check for players up to level 5 has been removed.
- 15 Wolfers now spawn instead of 10.
- The event respawn time has been reduced to 6 hours 30 minutes (previously 24 hours).
 
  • [Demonic Pack Event]
     
- The party requirement check for players up to level 8 has been removed.
- 12 Cerberus monsters now spawn instead of 7.
- The event respawn time has been reduced to 6 hours 30 minutes (previously 24 hours).
 
  • [Legendary Item Rebalancing]
     
- Legendary items have been rebalanced. The previous and updated versions are shown below.
 
Before After















 
 
 
 

We hope you enjoy these changes. Have a great game and many victories, warriors!
 
Author: Nesteaz, editor note: Nesteaz

51. _--MASAKO--_ 27.10.2026 22:33
can you make our elixer in combat mode (example the ones being shown top in­ fight like the clan totems stay behind the character) not covering in­ front....im just saying can make the battfiled bigger on our screen take of alot­ stuff not needed on the battlefield... just reading i know they would look at­ it... fun game getting bteer
52. Vough 27.10.2026 22:40
@ Light you know there is this thing called hunting limit that determines how­ much gold you can farm?
53. CareBearGKB 27.10.2026 22:51
smh broke game more, took off legendary shoulders to put a magic mould on it,­ gear moved to a lvl where i cant equip it anymore
54. - NekroZ - 27.10.2026 23:10
Compass Broke after Update
55. Ligth 27.10.2026 23:10
@Vough, yes I know. It is a matter of time. Before I use to reach that limit in­ 2h 30 min approximately with certain buffs. Things changed now
56. Hakuba 27.10.2026 23:17
can you add more way to get lotus tea?
57. Revoltoso 27.10.2026 23:28
Hello, I would like to point out another flaw besides the compass malfunction,­ and that is that when entering combat, only the box with the image of the­ character fighting the enemy is shown, but the box next to it, the one with the­ list of combatants, has disappeared.
58. _--MASAKO--_ 28.10.2026 02:31
OMG>>>>> i love the dragon breath effect
59. lnvisible 28.10.2026 06:37
For everyone complaining, this is a must change for pvp. Without these chnages­ people can practically be unkillable for 2+ hours. With these changes people­ have less defense, so they must also in turn lower how much damage we do because­ if they lower how much damage you can negate, but leave the high damage output,­ everyone would die to easy. I blieve this is decent middle ground. As­ for people crying about legendary changes, this actually makes more legendaries­ actually useful. Before there was really only 3-4 useable in pvp, now i think­ almost every legendary can be used in pvp :P Metas come and go, and if­ you can't adapt, suck it up ^^
60. klemens1925 28.10.2026 07:14
kann keine Kämpfe mehr durchführen. Bei Kampfbeginn wird das linke Bild mit­ dem Charakter nicht mehr angezeigt. Dadurch kann ich gar nichts mehr anklicken­ und somit nicht mehr kämpfen.
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