Seasonal rewards
 

There are a lot of events happening in Faeo. Every month warriors will face various challenges, for participation in which they will get unique and useful rewards.
You can find more information about Seasonal Events here.
 

 Seasons deck

 Style helmets

 Banners

 Arhas amulet

 Fire monkey

 Crimson Roc

 Blazing Cerberus's Spirit

 Kodrag Amulet

 Altar of the Supreme Spirit of the Kretches
 

 

 
Seasons deck
 
 
Availability: The deck is for players who have reached level 3.
 
The Seasons deck allows you to receive a special seasonal blessing for 1 hour every day during the active stages of seasonal events (entire month of December). Apart from the blessing, by using the deck you will also receive a certain number of seasonal tokens.
 
The only way to receive cards from this deck is from seasonal events or from other players. You cannot receive them from Packs of Cards or by exchange in the Library in Fortress of Captivity.
 
 
 
 
 
Month Effect Tokens Effect description
January 10 Durability +100
Prophecy +4
Spaces in backpack +2
February 10 Prophecy +4
Valour and Coins for killing monsters +5%
March 12 Antitrauma +15
Prophecy +4
Energy received in battles +10%
April 11 Initiative +5
Prophecy +4
Reduces the chances of unsuccessful resource gathering
May 10 Prophecy +4
Reduces the number of items broken in case of defeat
Increases the chances of success for the alchemist, jeweller and sorcerer professions
June 5 Speed +15
Prophecy +4
Chance of successful resource gathering +4%
July 4 Durability +100
Prophecy +4
Coins for killing monsters +5%
August 35 Prophecy +4
Spaces in backpack +2
Valour received in battles +5%
September 7 Prophecy +4
Energy received in battles +10%
Reduces the chances of unsuccessful resource gathering
October 9 Initiative +5
Antitrauma +15
Prophecy +4
November 8 Prophecy +2
Increases the chances of successful resource gathering
Increases the chances of success for the alchemist, jeweller and sorcerer professions
December 2 Speed +15
Prophecy +1
Reduces the number of items broken in case of defeat
 
 
 
 
Prophecy gives you a chance to find Crystals of Truth, which can be used to improve talents.
 
 
 
Style helmets
 
 
Each month you will have the opportunity to obtain a unique style headgear. It will not only make you look fashionable, but also provide you with various battle advantages:
 
 
 
 
Month Item Achievement Description
January Trapper Hat Antitrauma +30
February Battle Hat Durability +100
Increases durability in battle by 15%.
March Lucky Hat Slightly increases the chance of critical damage with physical attacks and magic, reduces the likelihood of failure when resource gathering and provides an additional chance to gather triple the number of resources.
April Joker Hat Returns 4% of any damage inflicted to the attacker, but no more than 42 units. When the clan totem is used the effect is lost (until the end of the battle).
May Warrior’s Silk Road Allows you to receive 10% more energy and protects its master from stun for the first two rounds.
June Victor’s Wreath Increases the number of health points restored by healing elixirs and scrolls by 10%.
July Daring Duellist Initiative +15
August All Aboard! Temporarily increases your agility, protection, intuition, and protection from all elemental magic by 4%.
September Knowledge is Power! Temporarily increases strength and wisdom by 4%.
October Witch-hunt Has a small chance of making your opponent freeze in fear and skip a turn.
November Under Protection of the Dead Reduces physical and magic damage received by 4%.
December Pompom Jig Increases the likelihood of doubling production when using the alchemist, jeweller, or sorcerer recipes, and also the likelihood of tripling the fisherman, herbologist, and geologist resources obtained.
 
 
 
 
 
 
Banners
 
 
You will also be able to acquire a banner, using which - depending on the season - will give you a different effect in battle. The banners can be used once every 3 hours.

Winter - December, January, February
Increases current and maximum life level by 5% until the end of the battle (added to Elixir of Giant).

Spring - March, April, May
Converts 5% of inflicted damage into life until the end of battle.

Summer - June, July, August
When used, it gives you the chance to reduce the amount of damage received by 10% for 5 moves.

Autumn - September, October, November
When used it can significantly increase the efficiency of healing elixirs and scrolls for 5 moves.
 
 
 
 
Month Banner Achievement Month Banner Achievement
January Under the January Banner! July Under the Dragonfly Banner!
February Under the February Banner! August Under the August Banner!
March Under the March Banner! September Under the Omniscience Banner!
April Under the April Banner! October Under the Pumpkin Banner!
May Under the May Banner! November Under the Hunters of the Undead Standard!
June Under the Fern Banner! December Under the New Year Banner!
 
 
 
 
 
Arhas amulet
 
 
Every month you have a chance to obtain a temporary Arhas amulet.
 
 
 
 
Month Amulet Achievement Month Amulet Achievement
January January Arhas Beastmaster July July Arhas Beastmaster
February February Arhas Beastmaster August August Arhas Beastmaster
March March Arhas Beastmaster September September Arhas Beastmaster
April April Arhas Beastmaster October October Arhas Beastmaster
May May Arhas Beastmaster November November Arhas Beastmaster
June June Arhas Beastmaster December December Arhas Beastmaster
 
 
 
 
Players from level 4 can use the amulet to receive the corresponding achievement.
 
You can check which achievements you are missing in:
 
Character - Achievements - Seasonal
 
When you collect all 12 achievements, you will receive a permanent Arhas amulet:
 
Earn the trust of the Arhas
 
To summon Arhas you should have riding skill 1.
 
Arhas does not fight in battle, instead it heals its owner by up to 70% of their maximum health, as well as removes poisoning effects and negative spells.
 
 
Using Arhas will allow you to travel 30% faster and carry 3 more items. Arhas will consume 1 Sack of Food per travel location, and summoning it to battle will cost 25 Sacks of Food.
 
 
 
Fire monkey
 
 
As a reward for participating in seasonal events, players are able to tame Fire Monkey pet. Every month you will have a chance to purchase a monkey statuette and by using it you receive the corresponding achievement. Upon receiving 3 achievements, you will get Fire Monkey Medallion. If you use 7 different statuettes, the pet will be upgraded to green and if you get all 12 achievements the pet will be upgraded to blue. You can check how many statuettes you have already used in Attributes section in the backpack.
 
 
 
 
 
Month Statuette Achievement Month Statuette Achievement
January Favour of the Ice Monkey July Favour of the Heliodor Statuette
February Favour of the Sapphire Monkey August Favour of the Gilded Statuette
March Favour of the Malachite Monkey September Favour of the Carnelian Statuette
April Favour of the Jasper Monkey October Favour of the Sardonyx Statuette
May Favour of the Jade Monkey November Favour of the Jasper Statuette
June Favour of the Amber Statuette December Favour of the Lazurite Statuette
 
 
 
 
 
In addition to the possibility of taming the Fire Monkey pet, you can use the statuette every day to receive Complimentary Elixir of Life (10 pcs), as well as one of the following:
 
 
 
Month Possible rewards from the fire monkey statuette
January 3 20 5
February 3 20
March 3 20 5 or 5
April 3 20 42
May 3 20 2
June 3 20 33
July 3 20 3
August 3 20 30
September 3 20 15
October 3 20 20
November 3 20 3
December 3 20 25
 
 
 
 
 
 
Crimson Roc
 
By participating in seasonal events you can obtain and upgrade Crimson Roc Statuette, which will allow you to summon Crimson Roc . The statuette can be improved by using special offerings.
 
 
 
 
Month Offering Achievement Month Offering Achievement
January January Offering to the Crimson Roc July July Offering to the Crimson Roc
February February Offering to the Crimson Roc August August Offering to the Crimson Roc
March March Offering to the Crimson Roc September September Offering to the Crimson Roc
April April Offering to the Crimson Roc October October Offering to the Crimson Roc
May May Offering to the Crimson Roc November November Offering to the Crimson Roc
June June Offering to the Crimson Roc December December Offering to the Crimson Roc
 
 
 
 
With the first offering you will receive the Crimson Roc Statuette. Every offering after, will strengthen and improve the summoned Crimson Roc. The maximum level of the statuette is XII and the same offering cannot be used twice. You can check which achievements you are missing in:
 
Character - Achievements - Seasonal
 
 
 
 
Offerings Statuette Crimson Roc Properties
1 Can be used once a week.
2

Can be used once a week.
3

Can be used once a week.
4

Can be used once a week.
5

Can be used once a week.
6

Can be used 2 times a week (but no more than once a day).
7

Can be used 2 times a week (but no more than once a day).
8

Can be used 2 times a week (but no more than once a day).
9


Can be used 2 times a week (but no more than once a day).
10


Can be used 2 times a week (but no more than once a day).
11


Can be used 2 times a week (but no more than once a day).
12


Can be used 3 times a week (but no more than once a day).
 
 
 
 
 
Blazing Cerberus's Spirit
 
Cerberus-related artefacts can be purchased when participating in seasonal events. Using these items will allow you to turn into Cerberus.
 
 
 
 
Month Artefact Achievement Month Artefact Achievement
January Memory of Broken Clock July Urn with Ashes Memory
February Cerberus Claw Memory August Scorched Signet Ring Memory
March Collar Chain Fragment Memory September Tattered Folio Memory
April Broken Sword Memory October Black Harpoon Memory
May Melted Sickle Memory November Skull of Cerberus Memory
June Blood of Cerberus Memory December Shackles of Cerberus Memory
 
 
 
 
When you use the first artefact, the quest "Shadow of a Beast" will start. (Please note that the artefacts cannot be used inside shops.) You will need to talk to Maritsa and Bludiara and you will receive Scorched Collar.
 
After you use second artefact, you will need to contact Demonologists Berrush and I-Vidi who will send you on a quest to defeat a superbeing of your level or higher. When you complete that task, the collar will be upgraded to Scorched Collar with Runes.
 
To continue the quest, you need to use third artefact. After a battle and a conversation with the demonologist, you will receive Scorched Collar with Flaming Runes, which allows you to turn into Cerberus for 1 hour.
 
The Collar works like an incarnation potion, not only changing the owner's appearance, but also attributes. When you use the Collar, certain limitations are applied to your character: Shackles of Embodiment.
 
To use the Collar, you will need 12 units of Cerberus's fury. Fury can be collected after receiving Scorched Collar with Runes, with a small chance of dropping when killing monsters or enemies in the battlefields. You cannot gain more than 1 unit a day. The number of collected fury can be checked in character's attributes.
 
After using any of the event artefacts, a counter of collected Cerberus's soul particles will appear in the Attributes section in the backpack.
 
As the number of collected particles increases, the attributes of Cerberus incarnation will change.
 
By using the incarnation, your life level as well as your strength will be increased (depending on the level):
 
Life level: +50% / +85% / +95% / +105%
Strength: +50% / +60% / +80% / +100%
 
It is not possible to cast spells while under the effect of the incarnation.
 
 
 
 
Particles Collar Skills Maximum
Fury
1 - -
2 Allows for collection of Cerberus's Fury (no more than 1/day). 15
3 533
15
4 533
15
5 533
15
6 533
15
7 533
20
8 533
20
9 533
20
10 533
20
11 533
20
12 533


Initiative and speed: +30
20
 
 
 
 
 
Kodrag Amulet
 
Participation in the seasonal events and purchase of special acorns during the reward stages will allow you to obtain and upgrade Kodrag Power Gift.
 
 
 
 
Month Acorn Achievement Month Acorn Achievement
January Gifts of Sapphire Acorn July Gifts of Coral Acorn
February Gifts of Topaz Acorn August Gifts of Jasper Acorn
March Gifts of Emerald Acorn September The gifts of the carnelian acorn
April Gifts of Ruby Acorn October The gifts of the Diamond acorn
May Gifts of Garnet Acorn November The gifts of the Brilliant acorn
June Gifts of Amber Acorn December The gifts of the Lazurite acorn
 
 
 
 
When using any of the acorns for the first time, Kodrag Power Gift will appear in your backpack. The amulet will be improved by using different acorns. The same acorn cannot be used twice.
 
 
 
 
Acorns Amulet Additional information
1

Style item

2

Initiative +1
Speed +1

3

Initiative +1
Speed +1

Possibility to reset instance cooldown once a week.

4

Initiative +3
Speed +2

Possibility to reset instance cooldown once a week.

5

Initiative +4
Speed +3
Vitality +10

Possibility to reset instance cooldown once a week.

6

Initiative +5
Speed +4
Vitality +10

Possibility to reset instance cooldown once a week.

7

Initiative +6
Speed +7
Vitality +12

Possibility to reset instance cooldown once a week.

8

Initiative +8
Speed +8
Vitality +12

Possibility to reset instance cooldown once a week.

Initiative +8
Speed +8
Vitality +12

Allows your group to receive Satiety of Sacred Kodrag once a week.

9

Initiative +9
Speed +9
Vitality +13

Possibility to reset instance cooldown once a week.

Initiative +9
Speed +9
Vitality +13

Allows your group to receive Satiety of Sacred Kodrag once a week.

10

Initiative +10
Speed +10
Vitality +13

Possibility to reset instance cooldown once a week.

Initiative +10
Speed +10
Vitality +13

Allows your group to receive Satiety of Sacred Kodrag once a week.

11

Initiative +11
Speed +11
Vitality +14

Possibility to reset instance cooldown once a week.

Initiative +11
Speed +11
Vitality +14

Allows your group to receive Satiety of Sacred Kodrag once a week.

12

Initiative +12
Speed +12
Vitality +15

Possibility to reset instance cooldown once a week.

Initiative +12
Speed +12
Vitality +15

Allows your group to receive Satiety of Sacred Kodrag twice a week.

Initiative +12
Speed +12
Vitality +15

Allows you to remove Satiety from the selected target twice a week.

 
 
 
 
The amulet works on the following instances: Bog Elf Swamp, Plateau of Scorpions, Exiles' Fortress, Gurraldiy Korr's Grotto, Kretch Lair, Sunken Ship, Zigred Hive, Resurrected Ghoul's Crypt, Derelict House, Palaces of King Magish, Forbidden City, Elfin Sanctuary, Enchanted Forest, Great Maurin Tree, Crypt of Fallen Heroes.
 
Resetting instance and receiving Sacred Kodrag Satiety have separate cooldowns.
 
To get the satiety players need to be in a group, but they do not have to be in the same location.
 
 
 
Altar of the Supreme Spirit of the Kretches
 
Shaman Kratkh has chosen to carry out his plans and become the new holy chief of the grey tribe. He intends to destroy the altar of the Supreme Spirit of the Kretches in the Main Sanctuary, gaining great strength and becoming a threat to the entirety of Faeo! In order to stop him, you will have to go to the Kretches' Lair. There, after the killing of the Kretch Butcher, you will find a secret passage to the Old Cave, where the shaman is hiding. If you defeat Kratkh in a tough fight, you will be able to rebuild the destroyed altar of the Supreme Spirit of the Kretches. The grateful spirit will not remain in debt and will repay you with its gifts!
 
THE RESTORATION OF THE ALTAR
 
In order to rebuild the destroyed altar, the soldiers will have to defeat the ambitious Shaman Kratkh. To summon him to battle in the Kretches' Lair, after defeating Kretch Butcher, an artefact will have to be used in the Old Cave - Kretch Amulet. You will be able to buy such amulets in a shop with seasonal awards in a bundle of 5 pcs for seasonal tokens.
 
 
Amulet cost
 
Month Amulet price Achievement Month Amulet price Achievement
January 30 Supreme Spirit’s Assistant: January July 15 Supreme Spirit’s Assistant: July
February 25 Supreme Spirit’s Assistant: February August 150 Supreme Spirit’s Assistant: August
March 15 Supreme Spirit’s Assistant: March September 15 Supreme Spirit’s Assistant: September
April 33 Supreme Spirit’s Assistant: April October 25 Supreme Spirit’s Assistant: October
May 30 Supreme Spirit’s Assistant: May November 40 Supreme Spirit’s Assistant: November
June 25 Supreme Spirit’s Assistant: June December 12 Supreme Spirit’s Assistant: December
 
 
 
 
You can also buy Kretch Defender Amulet of Call in a shop with seasonal awards in an amount equal to the order number of the current month. For example, there will be 3 amulets in March and 12 in December. This item, when activated, will allow you to leave the battle (in situations where it is possible) and leave the Kretch Defender [1] in your place, who will continue to fight with the enemy.
 
It will only be possible to get to the Old Cave after Kretch Butcher has been killed and the following items are in your backpack - Kretch Amulet or Kretch Awakened Amulet. It will only be possible to kill the Shaman once in a single copy of the instance.
 
 
Killing the Shaman will not be an easy task - he will use dangerous effects in the fight:
 
 
 
Immunity to Stunning
You cannot stun this creature. Instead blows that usually stun will inflict double damage on it.
Shackles of Powerlessness
A curse of powerlessness, which does not allow mounts to use magic capabilities in battle.
Cannibalism
When the shaman's health reaches 70%, hunger awakens within him. The indiscriminate kretch eats the corpse of a fallen enemy, restoring 20% of maximum health.
Tough hide
The shaman's grey skin is protected from enemy magic by a special spell. Weakening and retribution effects from scrolls and powders do not affect the kretch, and neither does Chaos magic.
Depending on the group's level shaman will use the following effects:
Kretch stuff
The habits of the kretches have always been known for being disgusting! If you block the shaman's attack, dodge it or deal a critical hit to the shaman, he immediately makes another fast attack underhandedly and deals you damage equal to 10% of your maximum health.
Hunting call
The shaman summons kretch allies [1] - a pack of those disgusting beasts will soon arrive to help him.
All for one!
The kretches hate honest duels and strong opponents. The shaman's summoned pack rushes into battle only if it senses that you were unable to keep your health at full. If you manage to keep your health at maximum until this effect ends, the pack loses your scent.
Surrounded by the pack!
You were unable to keep your health at full - three of the pets [1] caught your scent and have joined the battle.
Rabid Rage
Seeing one of his pets [1] killed, the shaman falls into a fury. The strength of his attacks will be increased until the end of the fight.
All of the effects described above, as well as:
Magical plot
The spirits strengthen the shaman's spells. Now, as soon as he sees the effect of Elixir of Atshi on the enemy, he can instantly dispel it.
Accumulation of forces
Sensing the enemy's weakness, the shaman saves up strength for another sneak attack. At the start of his turn, if he sees that your mana supply is less than 75%, he will manage to gain a little strength. The more strength the kretch gains, the more special Shamanic blows he can deal after Accumulation of forces ends.
Power reserve
Accumulated magic power - just enough for one Shamanic blow.
Shamanic blow
The kretch's stored-up strength is put into action - a special strike deprives the enemy of 10% of their maximum health.
All of the effects described above, as well as:
Bad blood
The shaman's blood is corrupted by the spells of spirits - the effect of vampirism agains him is reduced by 40%.
Shamanic damage
Each of the shaman's attacks hits you with magical corruption and lowers damage you deal by 10% for 20 sec.
Slippery creature
With the help of the spirits, the renowned cunning of the shaman reaches new heights. If his health is above 50%, then each of his attacks interrupts the enemy's hit combo. If it is lower, the shaman's attacks return life force to him equal to 40% of damage dealt to the enemy.
 
 
 
After defeating the Shaman, you will receive a set of perfect elixirs and Mark of the Defender of Faeo (2 pcs). The amulet will be transformed into an Kretch Awakened Amulet and will give the right to fill the altar with Power.
 
 
Each placement of the Awakened Amulet on the altar will increase the Power of the Supreme Spirit of the Kretches by 1. It will be possible to increase the Power up to a maximum of 60 units during the season, for which you will receive an achievement:
 
Return of the Kretch King
 
You will be able to see the counter in the Attributes in the Backpack.
 
Besides increasing the Power of the Supreme Spirit, a warrior will receive an additional set of awards.
 
REWARDS FROM THE ALTAR
 
During the restoration of the altar, warriors will receive award sets consisting of four categories: gifts, food, resources and elixirs of metamorphosis.
 
Gifts: One from the following list will be received, depending on the month
 
 

Gifts

 
January
February
March
April
May
June
July
August
September
October
November
December
 
 
 
 
Food: 30 pieces of food from a seasonal event of the current month.
 
 

Food

 
January 30 July 30
February 30 August 30
March 30 September 30
April 30 October 30
May 30 November 30
June 30 December 30
 
 
 
 
Resources: It will be possible to obtain one type of items. The chance of getting more valuable artefacts will depend on the current level of the Supreme Spirit Power.
 
 

Resources

 

Supreme Spirit Power: 0-39
 
8 10 15 2
2 15 15 3
7 5 7 12
2 10 1 1

Supreme Spirit Power: 40-60
 
10 2 2 5
7 12 2 10
1 1
 
 
 
 
«Kretch» Metamorphosis Elixirs: one of the following Elixirs of Metamorphosis will always be issued.
 
 
The rarity of the elixir will depend on the current level of Supreme Spirit Power.
 
 

«Kretch» Metamorphosis Elixir

 
Supreme Spirit Power One of the «Kretch» Metamorphosis Elixirs
1-9
10-19
20-29
30-39
40-59
60
 
 
 
 
If elixirs of the same rarity are used, the duration of effect will be increased.
 
Using the elixir will give you an effect for 1 hour:
 
 
 
Elixir Effect Description
Gold received from monsters +1%
Space in backpack +1
Speed +1
Gold received from monsters +2%
Space in backpack +2
Speed +2
Gold received from monsters +3%
Space in backpack +3
Speed +3
Gold received from monsters +4%
Space in backpack +4
Speed +4
Gold received from monsters +5%
Space in backpack +10
Speed +10
 
 
 
 


Last updated: June 2021