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Totem, Banner, Flag

 

 

 

Clan Information

 

Like any individual character, clans have their own experience and valor stats. Clan valor and experience are earned by players who are members of that clan. When a player receives, for example, 100 units of experience and valor, 100 units will be added to the clan "piggy bank", respectively. Experience and valor gained before joining a clan do not affect the characteristics of the clan. Also, when leaving the clan, the character does not "take" with him the experience and valor earned while being a member of the clan.

Like a character, the level and rank of the clan are formed from the accumulated experience and valor. The current level and rank of the clan can be seen in the Clan Information.

 

 

 

 

 

In the example above, the clan has a valiant rank of Champion and experience level 10.

Clan members can see the current state of their clan's characteristics in the Clan section, which also displays the progress of the clan to the next level and rank.

 

 

 

 

 

Flags

 

 

 

 

 

When a clan reaches level 5, the head of the clan can purchase a level 5 banner at the Arenas of City Squares from Warlord  Gidver /  Damirus.

The purchase of the banner takes place in a dialogue with the Warlord. The price will be  50.

 

 

 

 

 

 

 

With an increase in the clan level, the existing banner can be improved. To purchase the appropriate banner, a clan representative should contact the archivists  Woodougry /  Semeilu at the registration chambers in the  Square of Fire /  O'Delvays Square. The banner must be in the character's backpack.

 

 

 

Clan level required experience Banner Banner properties Price
Magmar Human
5 2.772.000 Instantly restores 14% of your life  50
6 5.314.320 Instantly restores 15% of your life  60
7 11.119.320 Instantly restores 16% of your life  80
8 24.281.820 Instantly restores 18% of your life  100
9 33.731.820 Instantly restores 19% of your life  120
10 47.918.160 Instantly restores 20% of your life  150
11 96.000.000 Instantly restores 22% of your life  180
12 90.000.000 Instantly restores 23% of your life  210
13 168.000.000 Instantly restores 24% of your life  260
14 240.000.000 Instantly restores 26% of your life  310
15 300.000.000 Instantly restores 27% of your life  370
16 400.000.000 Instantly restores 28% of your life  420
17 500.000.000 Instantly restores 30% of your life  480
18 580.000.000 Instantly restores 32% of your life  540
19 700.000.000 Instantly restores 35% of your life  600
20 800.000.000 Instantly restores 40% of your life 700

 

 

 

Banner

 

 

 

 

 

When a clan reaches the rank of Elite warrior, the head of the clan can purchase a military banners at the Arenas of City Squares from Warlord  Gidver /  Damirus.

The purchase of the banner takes place in a dialogue with the Warlord. 3 banners are acquired at once. The purchase price will be  60.

 

 

 

 

 

 

 

When a clan reaches a new rank, a clan representative who has a banner in his backpack can contact the archivists  Woodugree /  Semeilu in the registration chambers at the  Square of Fire /  O'Delvays Square to improve the banner. Each of the 3 banners is improved separately.

 

 

Note: When a standard bearer dies in battle, the banner's effect ends

 

 

Clan Rank required valor Banner Banner properties Price
Magmar Human
Elite warrior 15 840 000 For 20 turns, brings 20 clan members increased protection from enemy strikes by 5%, and when attacking an enemy - increased damage by 6%. 60 for 3 Banner
Champion 16.240.000 For 21 turns, brings 20 clan members increased protection from enemy strikes by 6%, and when attacking an enemy - increased damage by 7%. 30
Gladiator 24 240 000 For 22 turns, brings 20 clan members increased protection from enemy strikes by 6%, and when attacking an enemy - increased damage by 8%. 40
Captain 33.740.000 For 23 turns, brings 20 clan members increased protection from enemy strikes by 7%, and when attacking an enemy - increased damage by 9%. 50
War master 42.000.000 For 24 turns, brings 20 clan members increased protection from enemy strikes by 8%, and when attacking an enemy - increased damage by 10%. 60
Hero 44.740.000 For 25 turns, brings 20 clan members increased protection from enemy strikes by 9%, and when attacking an enemy - increased damage by 11%. 70
War expert 48.000.000 For 26 turns, brings 20 clan members increased protection from enemy strikes by 10%, and when attacking an enemy - increased damage by 12%. 90
War grandmaster 72.000.000 For 27 turns, brings 20 clan members increased protection from enemy strikes by 11%, and when attacking an enemy - increased damage by 14%. 110
Marshall 108.000.000 For 28 turns, brings 20 clan members increased protection from enemy strikes by 12%, and when attacking an enemy - increased damage by 15%. 130
Higher master 162.000.000 For 29 turns, brings 20 clan members increased protection from enemy strikes by 13%, and when attacking an enemy - increased damage by 17%. 150
Lord 243 000 000 For 30 turns, brings 20 clan members increased protection from enemy strikes by 15%, and when attacking an enemy - increased damage by 18%. 190
Legendary conqueror 584 120 000 For 31 turns, brings 20 clan members increased protection from enemy strikes by 16%, and when attacking an enemy - increased damage by 19%. 220
Lord of the Battle 665.000.000 For 31 turns, brings 20 clan members increased protection from enemy strikes by 17%, and when attacking an enemy - increased damage by 21%. 250
Conqueror 980 000 000 For 32 turns, brings 20 clan members increased protection from enemy strikes by 18%, and when attacking an enemy - increased damage by 22%. 280
Triumphator 1 505 000 000 For 32 turns, brings 20 clan members increased protection from enemy strikes by 19%, and when attacking an enemy - increased damage by 23%. 310
Chosen by gods 2 450 000 000 For 33 turns, brings 20 clan members increased protection from enemy strikes by 20%, and when attacking an enemy - increased damage by 25%. 350

 

 

 

Otherworld Banner

 

 

 

 

In the capital of Otherworld, in the Stone Architect's shop, you can purchase temporary Otherworld banners for Residual Portal Energy.

 

 

 

This energy could be obtained during the event for opening a portal to the Otherworld, as well as when exchanging energy cubes that can be bought from other players.

 

 

Banner Properties Price
Small Water Standard
Increases earth and water defense for you and 4 other allies for 5 turns. 30
Small Earth Standard
Increases earth and water penetration for you and 4 other allies for 5 turns. 30
Small Air Standard
increases fire and air magic defense for you and 4 of your allies for 5 turns. 30
Small Fire Standard
Increases fire and air magic penetration for you and 4 of your allies for 5 turns. 30
Small Light Standard
Increases shadow and light magic defense for you and 4 of your allies for 5 turns. 30
Small Shadow Standard
Increases shadow and light magic penetration for you and 4 of your allies for 5 turns. 30

 

 

 

Spirit Charmer Totem

 

 

After collecting pet essences clan leaders are able to advance Spirit Charmer reputations, which allows players to obtain a Clan Totem.

 

You can obtain the totems from Lady Cordelia and  Lady Guinevere

 

 

Level Totem Reputation Effect  Cost 
5 35 000 Reflects 43% of the damage dealt to the player for 5 turns, but no more than 104 damage per turn.

15

6 73 000 Reflects 46% of the damage dealt to the player for 5 turns, but no more than 125 damage per turn.

20

7 116 200 Reflects 50% of the damage dealt to the player for 5 turns, but no more than 150 damage per turn.

25

8 170 200 Reflects 54% of the damage dealt to the player for 5 turns, but no more than 179 damage per turn.

30

9 256 600 Reflects 58% of the damage dealt to the player for 5 turns, but no more than 215 damage per turn.

35

10 440 200 Reflects 63% of the damage dealt to the player for 5 turns, but no more than 259 damage per turn.

40

11 677 800 Reflects 68% of the damage dealt to the player for 5 turns, but no more than 406 damage per turn.

45

12 1 131 400 Reflects 73% of the damage dealt to the player for 5 turns, but no more than 443 damage per turn.

50

13 1 963 000 Reflects 79% of the damage dealt to the player for 5 turns, but no more than 482 damage per turn.

55

14 3 313 000 Reflects 85% of the damage dealt to the player for 5 turns, but no more than 525 damage per turn.

60

15 5 608 000 Reflects 92% of the damage dealt to the player for 5 turns, but no more than 573 damage per turn.

65

16 8 980 000 Reflects 93% of the damage dealt to the player for 5 turns, but no more than 624 damage per turn.

70

17 14 300 000 Reflects 93% of the damage dealt to the player for 5 turns, but no more than 679 damage per turn.

75

18 22 880 000 Reflects 93% of the damage dealt to the player for 5 turns, but no more than 728 damage per turn.

80

19 36 600 000 Reflects 94% of the damage dealt to the player for 5 turns, but no more than 782 damage per turn.

85

20 60 000 000 Reflects 95% of the damage dealt to the player for 5 turns, but no more than 821 damage per turn.

90

 

 

 

Usage of Banners

 

Banners and flags are worn on the character. The equipped item is displayed at the bottom, under the shoes on the character.

 

 

To use the banner / flag in battle, you just need to click on the circle on the left above the character.

 

It should be remembered that you can use the banner once every 3 hours. The time until the next use can be seen during the battle by hovering the mouse over the image of the banner.

 

 

 

 


Last updated: July 2023

 

 



 

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