Reputation becomes available to players level 5 and higher during the
"Prophecy of the Book" quest.
Nothing improves a warrior's reputation among the city inhabitants more than
constantly protecting them from the evil monsters that are trying to escape from the depths of the mountain.
Even Caliph Valikhara himself would be grateful to you, if you could stop the attacks even just for a few
days.
To earn the respect of the people of Mystras, you and your comrades in arms
will have to go through the confusing labyrinths of underground tunnels, destroy countless hordes of
bloodthirsty monsters and
defeat their terrible and cruel Leader.
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Limbo of Mystras
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A rift in the sanctuary of the Genies has opened gates to the underworld,
inhabited by dangerous creatures. However, the path is not straightforward - those who descend into the
rift will face a treacherous labyrinth. Its corridors may lead to dead-ends or take you to the farthest corners
of Faeo. Or perhaps that's an illusion? Or a magical reflection of other places?
There is no time to figure it out! There are monsters eager to rise to the surface
everywhere. Your taks is to explore the underground labyrinth and destroy the creatures led by their
Leader. Using special keys, you will be able to access the most dangerous paths. They change each
time, with stronger monseters, so you must act quickly. Great rewards await you if you manage to complete the
task in the allotted time.
The entrance to the Limbo of Mystras can be found in the
Mystras Sanctuary.
Your task is to defeat the
Leader.
Skill |
Description |
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Immunity to Stunning You cannot stun this
creature. Instead blows that usually stun will inflict double damage on it. |
5 |
Mighty Confrontation The monster possesses
incredible might and resourcefulness, enabling him to fight a large number of opponents at
the same time. |
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Shackles of Powerlessness A curse of
powerlessness, which does not allow mounts to use magic capabilities in battle. |
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Spell of Equilibrium The maximum health of
this creature is increased according to the number of opponents fighting it. |
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Overwhelming wave At regular intervals,
the creature reduces the damage inflicted by the opponent by 5%. The effect will last until the end of
battle. Stacks with repeated use. Can be dispelled by a special
Super-Blow, which will stop the bleeding. |
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Absorption of the harvest When feeling
threatened, the creature starts to absorb the souls imprisoned in its belly. Restores
30% health for 45 seconds. It's applied when health
falls below 70%. No more than once every minute. When the effect
is applied again, it stacks. It can be dispelled by the Purification Scroll.
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Mark of the Spirit It marks the soul of a
weakened opponent as its future victim. It's used when the opponent's health falls to
70% of its maximum value. The mark increases the damage received by 30%, and the damage inflicted by 15% for 60 seconds. |
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Devouring A hungry creature can
sense when there is an opportunity to feast on a weakened soul. It will instantly
kill an opponent whose health falls below 30%. |
keys
Ezu the Hermit has special keys for sale. These keys will make it more
difficult to complete the instance, but in exchange you will get additional rewards.
Important:
- The keys should be used at the entrance to the Limbo. Only one key per group is needed. In
order to use the key, choose the relevant option in the list of locations.
- You must be at the instance's entrance when the key is used, otherwise you will not receive
the reward!
- After any of the group members steps into the instance, you will have 30 minutes to complete the
instance. You will receive the additional rewards only if you manage to defeat the Leader in the
specified time!
Key |
Price |
Effect |
|
1 1 1
3 |
Monsters' health increased by 100%. Monsters' attacks deal damage equal to 5% of your maximum health.
During the instance run, events may occur that grant additional blessings if your group includes a healer, an executioner, or a locksmith.
|
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2 2 2
3 |
Monsters' health increased by 200%. Monsters' attacks deal damage equal to 10% of your maximum health.
During the instance run, events may occur that grant additional blessings if your group includes a healer, an executioner, or a locksmith.
Every time you move between the rooms, there is a risk of receiving a negative effect that can be dispelled by a skilled healer, executioner, or locksmith. The items required to remove the negative effects can be purchased in Ezu the Hermit's shop.
Effect
|
Removed by
|
Profession
|
Skill level
|
Item Cost
|
|
|
Healer
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6
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1
|
|
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Locksmith
|
89
|
1
|
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Executioner
|
89
|
1
|
|
|
3 3 3
3 |
Monsters' health increased by 100%. Monsters' attacks deal damage equal to 5% of your maximum health.
During the instance run, events may occur that grant additional blessings if your group includes a healer, an executioner, or a locksmith.
Every time you move between the rooms, there is a risk of receiving a negative effect that can be dispelled by a healer, executioner, or locksmith (see above for details).
Monsters gain additional skills in combat. In order to remove these effects, you will need to obtain items - a relevant option will appear in the list of locations, depending on your profession (you can obtain 4 pieces of the item up to 3 times - the items need to be placed in the belt slots and used during combat).
Effect
|
Removed by
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Profession
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Notes
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Healer
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You can remove the effect from yourself and your allies.
The effect stacks.
Multiple effects can be removed at once.
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Locksmith
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You can remove the effect from yourself and your allies.
The effect does not stack.
One effect is removed at a time.
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Executioner
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You can remove the effect from the monster opposite you.
The effect does not stack.
One effect is removed at a time.
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instance rewards
Base reward
Once a week, for succesfully completing the
Mystras Limbo instance at any difficulty level, you will receive the following rewards:
- +20 reputation among the inhabitants of Mystras
- Teleportation Stone 1 pcs.
- Inspiration of Datkhar 5 pcs.
- Random element of the Shards of the Mystras Crystal collection
- Gold (amount depending on your
level)
Additional rewardsBy succesfully completing the instance with
increased difficulty, you can receive additional rewards
once a week for each difficulty level. The
rewards will differ depending on which key you use:
Key to the Cursed Burrows (+1):
Additionally,
every week, you will have a chance to obtain
Fourth shard of the Mirror of True Essence when you complete each increased difficulty level of the instance (+1, +2, +3, so up to three
times per week). The higher the level of difficulty, the higher probability of finding the fragment. Only
one
of the group members can receive the fragment.
Shards of the Mystras Crystal Collection
Pieces of the Mystras Crystal can be assembled into a
Complete Crystal in the
Collections tab. Using the crystal will give you
25 reputation points and 5
Djinnars.
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Reputation rewards
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Reputation |
Medal |
Rewards |
500 |
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Mo-Datkhar to Datkhar
exchange
5
2500 units of
Datkhar
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1000 |
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5000 units of
Datkhar |
2000 |
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3000 |
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Limbo
Conqueror avatar
10000 units of Datkhar |
Quest |
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Mo-Datkhar exchange
Green Mo-Datkhar - 200 units of
Datkhar
Blue Mo-Datkhar - 500 units of Datkhar
Purple Mo-Datkhar - 1000 units of Datkhar
Marauder magic
Enchantements for armour or weapons that give you a chance to receive certain bonus
for defeating monsters in Limbo.
Only one of the enchantements can be applied at any one time.
dirty ring
This ring can be cleaned with blood of the monsters living in Limbo.
Image
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Achievements
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Last updated: December 2024