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• The event monsters adapt their strength to the level of the first warrior they face.
• The number of gold coins awarded for defeating a monster corresponds to the level of the lowest-level warrior in the battle.
• To prevent anyone from deliberately reducing the loot of others, the current battles are hidden in the locations where the event is taking place.
• The number of gold coins received can be increased by using luck blessings
• Hunting any event monster using the special button in the location's user interface does not count premium hunt on the daily limit. This mechanism serves to prevent the "hunt" mode from becoming overloaded and to protect event participants from queues.
• When you attack a monster using the special button, you may face the rare version of the creature with a small chance.
• Once an hour the rare monsters appear in the "hunt" mode. Defeating a monster gives you increased coins, achievements, and points for your race.
• All the participants in the battle against a rare monster will receive the achievement but only the player who inflicted more than 50% of the damage will receive the other rewards.
• Defeating event monsters counts toward battle passes tasks within the daily limit: 1x for the monsters in the first phase, 2x for scorpilions, and 4x for rare monsters.
• Event locations are equipped with shards for 10 people.
• Defeating the event monsters counts towards battle pass progression.
• Players under a curse will not receive rewards for defeating the monsters.
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